HOI4Commands.com

HOI4 Console Commands

438 Console Commands

A complete and up-to-date searchable list of every HOI4 console command, with syntax and working examples.

Press the tilde key (~) in-game to open the console, then type a command and press Enter. Cheats are disabled in Ironman games — see the guide on how to open the console.

Category

Allows to execute all operations.

Debug

Allows to learn all traits.

Cheat

Analyze theatres for errors.

Debug

Begin annex/annexes the specified tag

Cheat

Deliver a thermonuclear strike to every state in the game.

Debug

The Audio.Compressor console command.

Tweakable Variable

The Audio.Debug console command.

Tweakable Variable

The Audio.Debug.ExtendedRange console command.

Tweakable Variable

Play the specified sound effect

Debug

Auto-unpause at given speed (1-5) when clients catch up. No argument to disable.

Debug

The BattleSound.Debug console command.

Tweakable Variable

The BattleSound.PlayBackground console command.

Tweakable Variable

Toggles bloom

Debug

Changes the value of the specified power balance.

Debug

Adds static modifier to a power balance.

Debug

Deactivates a power balance for the current country.

Debug

Removes static modifier from a power balance.

Debug

Activates a power balance for the current country.

Debug

Shows current country's active power balances.

Debug

The BorderLOD.Threaded console command.

Tweakable Variable

Show browser window

Debug

Prints a list of all your wars

Debug

Changes specified building health

Debug

Ignore superiority in the strategic areas crossed by a naval invasion order

Debug

Toggles the camera clamping

Debug

Reloads the cities

Debug

Spawns a civil war

Cheat

clear all critical hits

Debug

Reset the specified intel pool

Debug

The clear_tech console command.

Debug

Adds collaborations against selected country. Right click to select a country and use "collaboration 0.3"

Debug

Toggles debug display of normals/bounding boxes/collision

Debug

Runs a combat between the 2 OOBs owned by the two TAGs either until done or for the specified number of days. Using <num runs> the combat will be run multiple times and the averages are printed

Debug

How often does the combat view give a random sound? 0-50

Debug

combat simulation process

Debug

Compare current checksum with the most recent dump

Debug

increases decreases compliance in a state

Debug

The CounterIntelligence.TestShieldColors console command.

Tweakable Variable

Gives command power to player

Cheat

Delete local crash dumps older than X days.

Debug

Simulates a crash (resulting in the game exiting).

Debug

Create field marshal group from selected groups

Debug

Create LEAN textures

Debug

Puts timer info in clipboard

Debug

Damage or heal selected units or units under pointer if there is none selected. Enter 1 argument to apply damage for both types, two for individual both types

Debug

Enables scripted GUIs

Debug

Sets type of debugging information on provinces.

Debug

print the role that would be deduced for the selected task force

Debug

Show the managed fulfillment of a taskforce (exepected number of ships after all ships have been merged in)

Debug

Toggle debug mode on/off.

Debug