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HOI4 Commands
setowner [country tag] [state id]
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setowner [country tag] [state id] Share
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HOI4 Console Commands Share
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Command setowner [country tag] [state id]
Effect Sets state owner
Command Category
How to Open the HOI4 Command Console Press the ~ key to open the console. The ~ key is usually below the Esc key and to the left of the 1 key.

More Commands

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occupationpaint(op)
Command: occupationpaint(op) Toggles occupation painting
Focus.AutoComplete
Command: Focus.AutoComplete Allows national focuses to be instantly finished
nu [number]
Command: nu [number] Adds the specified amount of National Unity
research_on_icon_click
Command: research_on_icon_click Research a technology when clicking on technology tree icon
research [ or "all"]
Command: research [ or "all"] Researches a technology from research slot or all.
spawn [] [] []
Command: spawn [] [] [] Spawns a unit in a province
setcontroller [country tag] [province id]
Command: setcontroller [country tag] [province id] Sets province controller
xp [XP amount]
Command: xp [XP amount] Gives Army, navy and air experience to player
annex []
Command: annex [] Begin annex/annexes the specified tag
debug_nuking
Command: debug_nuking Allows to nuke every province without checking any conditions.

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add_party_popularity
Command: add_party_popularity Adds party popularity
pp(fuhrer_mana,political_power) [PP amount]
Command: pp(fuhrer_mana,political_power) [PP amount] Gives political power to player
instant_prepare
Command: instant_prepare Instantly prepares naval invasions
winwars
Command: winwars Gives max war score in all wars for the country
nuke [number]
Command: nuke [number] Adds nuke
Focus.NoChecks
Command: Focus.NoChecks Ignores focus requirements
add_opinion []
Command: add_opinion [] Add opinion to/from tag
add_equipment(ae) [] []
Command: add_equipment(ae) [] [] Adds equipment
civilwar [] []
Command: civilwar [] [] Spawns a civil war
tag []
Command: tag [] Switch tag to another country

Other Commands

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observe(spectator)
Command: observe(spectator) Switches to play no country at all, and no longer shows messages or pauses the game. However, it also interferes with AI performance and is not a good indication of what the AI will do if observe mode is not used.
event [event id] []
Command: event [event id] [] Executes an event
allowdiplo(adiplo,nocb)
Command: allowdiplo(adiplo,nocb) Allows to use all diplomatic actions for no matter the rules.
manpower []
Command: manpower [] Adds manpower to player
whitepeace(wp) []
Command: whitepeace(wp) [] White peace with the specified countries.
add_latest_equipment(ale) []
Command: add_latest_equipment(ale) [] Gives player amount of latest equipment variants
set_ruling_party
Command: set_ruling_party Sets ruling party
instantconstruction(ic)
Command: instantconstruction(ic) Toggles instant construction cheat.
help [command name]
Command: help [command name] Print out all console commands or a specific command description.

All of HOI4 Commands

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Similar Commands to setowner [country tag] [state id]

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event [event id] []
Command: event [event id] [] Executes an event
remove_core [] []
Command: remove_core [] [] Remove core. Note:Does not Work
aircombat(airc) [] [] [] [] [] [] [] [] []
Command: aircombat(airc) [] [] [] [] [] [] [] [] [] Spawns an air combat in desired location.
set_cosmetic_tag [] []
Command: set_cosmetic_tag [] [] changes the name and flag of the country
building_health(bhealth) [] [] [] []
Command: building_health(bhealth) [] [] [] [] Changes specified building health
setcontroller [country tag] [province id]
Command: setcontroller [country tag] [province id] Sets province controller
goto_state [state id]
Command: goto_state [state id] Centers to state
tag []
Command: tag [] Switch tag to another country
setowner [country tag] [state id]
Command: setowner [country tag] [state id] Sets state owner
add_core [] []
Command: add_core [] [] Add core