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HOI4 Commands
remove_core [<State ID>] [<Country Tag>]
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remove_core [<State ID>] [<Country Tag>] Share
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HOI4 Console Commands Share
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Command remove_core [] []
Effect Remove core. Note:Does not Work
How to Open the HOI4 Command Console Press the ~ key to open the console. The ~ key is usually below the Esc key and to the left of the 1 key.

Other Commands

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debug_rivers
Command: debug_rivers Toggles Rivers on/off
debug_crash(crash)
Command: debug_crash(crash) Crash!
goto_state [state id]
Command: goto_state [state id] Centers to state
debug_cities
Command: debug_cities Toggles Cities painting mode on/off
add_ideas []
Command: add_ideas [] Adds ideas with to the country
deleteallunits(delall)
Command: deleteallunits(delall) Delete all armies and fleets of the specified countries.
trigger_docs(effect_docs)
Command: trigger_docs(effect_docs) Print docs for triggers and effects
nextsong
Command: nextsong Changes the currently playing soundtrack.
PrintSynchStuff
Command: PrintSynchStuff Prints random count and seed
reloadoob []
Command: reloadoob [] Reloads OOBs

Additional Commands

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PostEffectVolumes.Default [posteffect_values name]
Command: PostEffectVolumes.Default [posteffect_values name] Toggles default posteffect values
weather
Command: weather Toggle weather simulation
debug_dumpevents
Command: debug_dumpevents Dump Event data to game log
instant_wargoal
Command: instant_wargoal Will allow instant justificatiion of war goals on countries
gbreload
Command: gbreload Reloads gradient borders
updatesubunits
Command: updatesubunits Updates the subunit database
oos
Command: oos Out of Synch
debug_wireframe
Command: debug_wireframe Toggles forced wireframe on/off
collision(debug_collision)
Command: collision(debug_collision) Toggles debug display of normals/bounding boxes/collision
add_diplo
Command: add_diplo Adds diplomatic entroute

More Commands

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debug_nogui
Command: debug_nogui Toggles GUI on/off
debug_tooltip
Command: debug_tooltip Toggles Tooltips on/off
debug_info
Command: debug_info Toggles Debug info
fronts
Command: fronts Toggle visibility of the foreign fronts
nudge
Command: nudge Go to the nudge tool
debug_terrain
Command: debug_terrain Toggles Terrain on/off
combatsound
Command: combatsound How often does the combat view give a random sound? 0-50
browser_base_url [url]
Command: browser_base_url [url] Set browser base url
goto_province [province id]
Command: goto_province [province id] Centers to province
provtooltipdebug(tdebug)
Command: provtooltipdebug(tdebug) Toggles the debug info in province tooltip

All of HOI4 Commands

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Similar Commands to remove_core [<State ID>] [<Country Tag>]

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set_cosmetic_tag [] []
Command: set_cosmetic_tag [] [] changes the name and flag of the country
aircombat(airc) [] [] [] [] [] [] [] [] []
Command: aircombat(airc) [] [] [] [] [] [] [] [] [] Spawns an air combat in desired location.
goto_state [state id]
Command: goto_state [state id] Centers to state
add_core [] []
Command: add_core [] [] Add core
remove_core [] []
Command: remove_core [] [] Remove core. Note:Does not Work
setcontroller [country tag] [province id]
Command: setcontroller [country tag] [province id] Sets province controller
event [event id] []
Command: event [event id] [] Executes an event
building_health(bhealth) [] [] [] []
Command: building_health(bhealth) [] [] [] [] Changes specified building health
setowner [country tag] [state id]
Command: setowner [country tag] [state id] Sets state owner
tag []
Command: tag [] Switch tag to another country