Feedback
Share
Link
Link copied!
HOI4 Commands
reload [file name]
Commands
Table of Contents
Explore
Search
HOI4 Commands
More
About HOI4 Commands
Copyright © 2021 HOI4Commands.com and HOI4 Commands. All Rights Reserved.

All content on this website ("the Site") is the property of HOI4 Commands. The collection and assembly of content on this Site are the exclusive property of HOI4 Commands and are protected by copyright and other intellectual property laws. This website is not affiliated with Hearts of Iron IV or Paradox Interactive. All copyrights reserved to their respective owners. We do not assert any claim of copyright for Hearts of Iron IV. We are a fan site.

reload [file name] Share
Link
Link copied!

HOI4 Console Commands Share
Link
Link copied!
Command reload [file name]
Effect Reloads assets
Example reload loc (reloads localisation files)
reload focus (reloads focuses)
reload landcombat.gui (reloads land combat interface)
How to Open the HOI4 Command Console Press the ~ key to open the console. The ~ key is usually below the Esc key and to the left of the 1 key.

Other Commands

See all...
guibounds(gui)
Command: guibounds(gui) Toggles GUI bounds debug
helplog
Command: helplog Print out all console commands to game.log file.
aiview
Command: aiview Enable AI debug info
testtool(test)
Command: testtool(test) Testing tool.
window(wnd) [Arguments: open/close] [window gui name]
Command: window(wnd) [Arguments: open/close] [window gui name] Opens or closes the specified window
bloom
Command: bloom Toggles bloom
hdr_debug
Command: hdr_debug Toggles hdr debugging
mapnames
Command: mapnames Toggle map names
resign
Command: resign Resign from the game
updateequipments
Command: updateequipments Updates the equipment database

More Commands

See all...
debug_info
Command: debug_info Toggles Debug info
debug_bloom
Command: debug_bloom Toggles Bloom on/off
prices
Command: prices Price Info
weather
Command: weather Toggle weather simulation
debug_zoom
Command: debug_zoom Zooms in the game
debug_cities
Command: debug_cities Toggles Cities painting mode on/off
threat [Threat amount]
Command: threat [Threat amount] Adds or show threat level of player
error
Command: error Show errors in log
debug_crash(crash)
Command: debug_crash(crash) Crash!
time
Command: time What time is it?

Other Commands

See all...
savegame
Command: savegame Creates a savefile.
nudge
Command: nudge Go to the nudge tool
gbreload
Command: gbreload Reloads gradient borders
update_loc [localization tag]
Command: update_loc [localization tag] Updates the localization tag file
debug_smooth
Command: debug_smooth Toggle framesmoothing
version
Command: version Show current game version
gbpaint [layer] [channel]
Command: gbpaint [layer] [channel] Toggles gradient border painting
debug_fronts
Command: debug_fronts Toggles interpolated fronts debug
debug_borders
Command: debug_borders Toggles Borders on/off
browser_base_url [url]
Command: browser_base_url [url] Set browser base url

All of HOI4 Commands

See all...
Hejaz
State ID: Saudi Arabia SAU 679.0 Saudi Arabia SAU
Deir-az-Zur
State ID: France FRA 680.0 France FRA
Suriname
State ID: Netherlands HOL 309.0 Netherlands HOL
setcontroller [country tag] [province id]
Command: setcontroller [country tag] [province id] Sets province controller
Macedonia
State ID: Yugoslavia YUG 106.0 Yugoslavia YUG
Southern Slovakia
State ID: Czechoslovakia CZE 664.0 Czechoslovakia CZE
French Caribbean
State ID: France FRA 694.0 France FRA
Beijing
State ID: China CHI 608.0 China CHI

Similar Commands to reload [file name]

See all...
aircombat(airc) [] [] [] [] [] [] [] [] []
Command: aircombat(airc) [] [] [] [] [] [] [] [] [] Spawns an air combat in desired location.
add_equipment(ae) [] []
Command: add_equipment(ae) [] [] Adds equipment
gbreload
Command: gbreload Reloads gradient borders
reloadfx [Arguments: map/mapname/postfx or *.fx filename]
Command: reloadfx [Arguments: map/mapname/postfx or *.fx filename] Reloads the shader
help [command name]
Command: help [command name] Print out all console commands or a specific command description.
savecheck
Command: savecheck Makes a save file (Test_01), loads the save file, makes a new savegame (Test_02). Those save files should look the same.
reload [file name]
Command: reload [file name] Reloads assets
PostEffectVolumes.Default [posteffect_values name]
Command: PostEffectVolumes.Default [posteffect_values name] Toggles default posteffect values
window(wnd) [Arguments: open/close] [window gui name]
Command: window(wnd) [Arguments: open/close] [window gui name] Opens or closes the specified window
add_ideas []
Command: add_ideas [] Adds ideas with to the country