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HOI4 Console Commands Share
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Command oos
Effect Out of Synch
How to Open the HOI4 Command Console Press the ~ key to open the console. The ~ key is usually below the Esc key and to the left of the 1 key.

Additional Commands

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testevent [] []
Command: testevent [] [] Tests an event without triggering it
debug_water
Command: debug_water Toggles Water on/off
nudge
Command: nudge Go to the nudge tool
update_loc [localization tag]
Command: update_loc [localization tag] Updates the localization tag file
debug_commands
Command: debug_commands Printing commandcount to message.log
ai_invasion
Command: ai_invasion Toggles AI AI naval invasions
set_country_flag []
Command: set_country_flag [] Adds a country flag to currently played nation.
window(wnd) [Arguments: open/close] [window gui name]
Command: window(wnd) [Arguments: open/close] [window gui name] Opens or closes the specified window
rendertype
Command: rendertype Reports what render backend is used
updatesubunits
Command: updatesubunits Updates the subunit database

Additional Commands

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debug_postfx
Command: debug_postfx Toggles PostFX on/off
browser [url]
Command: browser [url] Show browser window
fronts
Command: fronts Toggle visibility of the foreign fronts
debug_nogui
Command: debug_nogui Toggles GUI on/off
aircombat(airc) [] [] [] [] [] [] [] [] []
Command: aircombat(airc) [] [] [] [] [] [] [] [] [] Spawns an air combat in desired location.
debug_dumpevents
Command: debug_dumpevents Dump Event data to game log
deltat []
Command: deltat [] control animation speeds
reloadfx [Arguments: map/mapname/postfx or *.fx filename]
Command: reloadfx [Arguments: map/mapname/postfx or *.fx filename] Reloads the shader
tag_color
Command: tag_color Test setting a country's color
debug_smooth
Command: debug_smooth Toggle framesmoothing

Other Commands

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add_diplo
Command: add_diplo Adds diplomatic entroute
analyzetheatres(anth)
Command: analyzetheatres(anth) Analyze theatres for errors.
massconquer(massc)
Command: massconquer(massc) Mass conquer tool.
combatsound
Command: combatsound How often does the combat view give a random sound? 0-50
gbreload
Command: gbreload Reloads gradient borders
debug_ai_budget [CountryTag]
Command: debug_ai_budget [CountryTag] Show ai budget data
add_core [] []
Command: add_core [] [] Add core
profilelog
Command: profilelog Prints out the profiling informations into time.log
provtooltipdebug(tdebug)
Command: provtooltipdebug(tdebug) Toggles the debug info in province tooltip
debug_particle
Command: debug_particle Toggles Particles Debug info

All of HOI4 Commands

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tag []
Command: tag [] Switch tag to another country
instant_prepare
Command: instant_prepare Instantly prepares naval invasions
debug_commands
Command: debug_commands Printing commandcount to message.log
Minsk
State ID: Soviet Union SOV 206.0 Soviet Union SOV
time
Command: time What time is it?
United States
Country Tag: Democracy USA Democracy
Istanbul
State ID: Turkey TUR 341.0 Turkey TUR

Similar Commands to oos

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reloadoob []
Command: reloadoob [] Reloads OOBs
combatsound
Command: combatsound How often does the combat view give a random sound? 0-50
debug_zoom
Command: debug_zoom Zooms in the game
debug_air_vs_land(dbg_cas)
Command: debug_air_vs_land(dbg_cas) Toggle debug mode for air vs land combat.
observe(spectator)
Command: observe(spectator) Switches to play no country at all, and no longer shows messages or pauses the game. However, it also interferes with AI performance and is not a good indication of what the AI will do if observe mode is not used.
oos
Command: oos Out of Synch
fow(debug_fow) [ OPTIONAL]
Command: fow(debug_fow) [ OPTIONAL] Turns off fog of war in a province or in general
trigger_docs(effect_docs)
Command: trigger_docs(effect_docs) Print docs for triggers and effects
Syntetic Oil
Technology: xx x x 0.0 0.0 0.0
Costa Rica
Country Tag: Democracy COS Democracy