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HOI4 Commands
fow(debug_fow) [<Province ID> OPTIONAL]
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fow(debug_fow) [<Province ID> OPTIONAL] Share
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HOI4 Console Commands Share
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Command fow(debug_fow) [ OPTIONAL]
Effect Turns off fog of war in a province or in general
How to Open the HOI4 Command Console Press the ~ key to open the console. The ~ key is usually below the Esc key and to the left of the 1 key.

Additional Commands

See all...
analyzetheatres(anth)
Command: analyzetheatres(anth) Analyze theatres for errors.
sleep(wait) [time in sec]
Command: sleep(wait) [time in sec] Sleep
massconquer(massc)
Command: massconquer(massc) Mass conquer tool.
reloadsupply(relsup)
Command: reloadsupply(relsup) Reinitializes the supply systems.
version
Command: version Show current game version
PostEffectVolumes.Default [posteffect_values name]
Command: PostEffectVolumes.Default [posteffect_values name] Toggles default posteffect values
deleteallunits(delall)
Command: deleteallunits(delall) Delete all armies and fleets of the specified countries.
debug_rivers
Command: debug_rivers Toggles Rivers on/off
particle_editor
Command: particle_editor Spawns a particle editor
airealism
Command: airealism Enable realistic AI

Other Commands

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gbreload
Command: gbreload Reloads gradient borders
goto_state [state id]
Command: goto_state [state id] Centers to state
debug_lockcamera
Command: debug_lockcamera Toggles Camera locked on/off
debug_nomouse
Command: debug_nomouse Toggles mouse scrollwheel on/off
debug_lines
Command: debug_lines Toggles Debuglines
guibounds(gui)
Command: guibounds(gui) Toggles GUI bounds debug
debug_ai_budget [CountryTag]
Command: debug_ai_budget [CountryTag] Show ai budget data
debug_info
Command: debug_info Toggles Debug info
gbpaint [layer] [channel]
Command: gbpaint [layer] [channel] Toggles gradient border painting
time
Command: time What time is it?

Additional Commands

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debug_terrain
Command: debug_terrain Toggles Terrain on/off
debug_volume []
Command: debug_volume [] Modifies music volume
deltat []
Command: deltat [] control animation speeds
tag_color
Command: tag_color Test setting a country's color
srgb
Command: srgb Toggles sRGB
debug_diploactions
Command: debug_diploactions Start Counting diplomatic actions
pause_in_hours
Command: pause_in_hours Pauses the game after X hours have passed after command is called
reload [file name]
Command: reload [file name] Reloads assets
mapnames
Command: mapnames Toggle map names
debug_air_vs_land(dbg_cas)
Command: debug_air_vs_land(dbg_cas) Toggle debug mode for air vs land combat.

All of HOI4 Commands

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Similar Commands to fow(debug_fow) [<Province ID> OPTIONAL]

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aircombat(airc) [] [] [] [] [] [] [] [] []
Command: aircombat(airc) [] [] [] [] [] [] [] [] [] Spawns an air combat in desired location.
goto_province [province id]
Command: goto_province [province id] Centers to province
provtooltipdebug(tdebug)
Command: provtooltipdebug(tdebug) Toggles the debug info in province tooltip
spawnactor [] [] [ OPTIONAL]
Command: spawnactor [] [] [ OPTIONAL] Spawns an actor with an optional animation
moveunit [] []
Command: moveunit [] [] Moves a unit to a province
spawn [] [] []
Command: spawn [] [] [] Spawns a unit in a province
fow(debug_fow) [ OPTIONAL]
Command: fow(debug_fow) [ OPTIONAL] Turns off fog of war in a province or in general
teleport(tp) []
Command: teleport(tp) [] Teleports selected armies or ships to the specified province
setcontroller [country tag] [province id]
Command: setcontroller [country tag] [province id] Sets province controller
Provence
State ID: France FRA 21.0 France FRA