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debug_particle
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HOI4 Console Commands Share
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Command debug_particle
Effect Toggles Particles Debug info
How to Open the HOI4 Command Console Press the ~ key to open the console. The ~ key is usually below the Esc key and to the left of the 1 key.

Additional Commands

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3dstats
Command: 3dstats Toggles 3D Stats
debug_terrain
Command: debug_terrain Toggles Terrain on/off
reload [file name]
Command: reload [file name] Reloads assets
debug_commands
Command: debug_commands Printing commandcount to message.log
debug_volume []
Command: debug_volume [] Modifies music volume
PostEffectVolumes.Default [posteffect_values name]
Command: PostEffectVolumes.Default [posteffect_values name] Toggles default posteffect values
deleteallunits(delall)
Command: deleteallunits(delall) Delete all armies and fleets of the specified countries.
reloadoob []
Command: reloadoob [] Reloads OOBs
building_health(bhealth) [] [] [] []
Command: building_health(bhealth) [] [] [] [] Changes specified building health
nopausetext
Command: nopausetext Toggles the pausebanner for nicer screenshots.

Other Commands

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sleep(wait) [time in sec]
Command: sleep(wait) [time in sec] Sleep
flagsoutput []
Command: flagsoutput [] Creates texture atlas files from memory.
debug_bloom
Command: debug_bloom Toggles Bloom on/off
mapmode [Mapmode type (int)]
Command: mapmode [Mapmode type (int)] Change mapmode.
debug_assert
Command: debug_assert Toggles asserts on/off
ai
Command: ai Toggles the AI on or off
night
Command: night Toggles night
moveunit [] []
Command: moveunit [] [] Moves a unit to a province
debug_info
Command: debug_info Toggles Debug info
resign
Command: resign Resign from the game

Other Commands

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mapnames
Command: mapnames Toggle map names
window(wnd) [Arguments: open/close] [window gui name]
Command: window(wnd) [Arguments: open/close] [window gui name] Opens or closes the specified window
updatesubunits
Command: updatesubunits Updates the subunit database
weather
Command: weather Toggle weather simulation
debug_types
Command: debug_types Will print the data type for all dynamic reference objects. Can only be used if using RTTI.
debug_tactics
Command: debug_tactics Toggle visibility of debug tooltip for tactics
ai_accept(yesman)
Command: ai_accept(yesman) Toggles AI always accept diplomacy
nextsong
Command: nextsong Changes the currently playing soundtrack.
debug_trees
Command: debug_trees Toggles Trees on/off
fullscreen
Command: fullscreen Toggles fullscreen

All of HOI4 Commands

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Similar Commands to debug_particle

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debug_particle
Command: debug_particle Toggles Particles Debug info