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HOI4 Console Commands Share
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Command debug_commands
Effect Printing commandcount to message.log
How to Open the HOI4 Command Console Press the ~ key to open the console. The ~ key is usually below the Esc key and to the left of the 1 key.

Other Commands

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poll
Command: poll Polls valid Events
debug_smooth
Command: debug_smooth Toggle framesmoothing
debug_types
Command: debug_types Will print the data type for all dynamic reference objects. Can only be used if using RTTI.
airealism
Command: airealism Enable realistic AI
debug_nomouse
Command: debug_nomouse Toggles mouse scrollwheel on/off
theatersrebuild(trebuild)
Command: theatersrebuild(trebuild) Rebuilds all theatres in the world. All orders will be cleaned.
collision(debug_collision)
Command: collision(debug_collision) Toggles debug display of normals/bounding boxes/collision
debug_particle
Command: debug_particle Toggles Particles Debug info
debug_diploactions
Command: debug_diploactions Start Counting diplomatic actions
add_diplo
Command: add_diplo Adds diplomatic entroute

Other Commands

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testtool(test)
Command: testtool(test) Testing tool.
updatesubunits
Command: updatesubunits Updates the subunit database
reloadtechnologies
Command: reloadtechnologies Reloads the technology database
error
Command: error Show errors in log
browser_base_url [url]
Command: browser_base_url [url] Set browser base url
debug_water
Command: debug_water Toggles Water on/off
ai_accept(yesman)
Command: ai_accept(yesman) Toggles AI always accept diplomacy
reloadoob []
Command: reloadoob [] Reloads OOBs
hdr_debug
Command: hdr_debug Toggles hdr debugging
debug_assert
Command: debug_assert Toggles asserts on/off

Other Commands

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SetRandomCount
Command: SetRandomCount Sets the randomcount to 0 or arg
aircombat(airc) [] [] [] [] [] [] [] [] []
Command: aircombat(airc) [] [] [] [] [] [] [] [] [] Spawns an air combat in desired location.
combatsound
Command: combatsound How often does the combat view give a random sound? 0-50
requestgamestate
Command: requestgamestate Requests the gamestate from host
window(wnd) [Arguments: open/close] [window gui name]
Command: window(wnd) [Arguments: open/close] [window gui name] Opens or closes the specified window
threat [Threat amount]
Command: threat [Threat amount] Adds or show threat level of player
debug_rivers
Command: debug_rivers Toggles Rivers on/off
debug_borders
Command: debug_borders Toggles Borders on/off
savecheck
Command: savecheck Makes a save file (Test_01), loads the save file, makes a new savegame (Test_02). Those save files should look the same.
gbpaint [layer] [channel]
Command: gbpaint [layer] [channel] Toggles gradient border painting

All of HOI4 Commands

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debug_commands
Command: debug_commands Printing commandcount to message.log