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HOI4 Commands
add_party_popularity <ideology group> <value>
HOI4 Commands
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add_party_popularity <ideology group> <value> Share
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Table of Contents
HOI4 Console Commands Share
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Command add_party_popularity
Effect Adds party popularity
Example ideology group has shortcuts d f n c for vanilla HOI groups.
Command Category
How to Open the HOI4 Command Console Press the ~ key to open the console. The ~ key is usually below the Esc key and to the left of the 1 key.

More Commands

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civilwar [] []
Command: civilwar [] [] Spawns a civil war
setowner [country tag] [state id]
Command: setowner [country tag] [state id] Sets state owner
Command: winwars Gives max war score in all wars for the country
nu [number]
Command: nu [number] Adds the specified amount of National Unity
help [command name]
Command: help [command name] Print out all console commands or a specific command description.
Command: instantconstruction(ic) Toggles instant construction cheat.
add_opinion []
Command: add_opinion [] Add opinion to/from tag
add_equipment(ae) [] []
Command: add_equipment(ae) [] [] Adds equipment
Command: debug_nuking Allows to nuke every province without checking any conditions.
Command: research_on_icon_click Research a technology when clicking on technology tree icon

Additional Commands

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nuke [number]
Command: nuke [number] Adds nuke
Command: set_ruling_party Sets ruling party
Command: occupationpaint(op) Toggles occupation painting
Command: Focus.AutoComplete Allows national focuses to be instantly finished
research [ or "all"]
Command: research [ or "all"] Researches a technology from research slot or all.
xp [XP amount]
Command: xp [XP amount] Gives Army, navy and air experience to player
tag []
Command: tag [] Switch tag to another country
add_latest_equipment(ale) []
Command: add_latest_equipment(ale) [] Gives player amount of latest equipment variants
event [event id] []
Command: event [event id] [] Executes an event
Command: observe(spectator) Switches to play no country at all, and no longer shows messages or pauses the game. However, it also interferes with AI performance and is not a good indication of what the AI will do if observe mode is not used.

Additional Commands

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setcontroller [country tag] [province id]
Command: setcontroller [country tag] [province id] Sets province controller
whitepeace(wp) []
Command: whitepeace(wp) [] White peace with the specified countries.
pp(fuhrer_mana,political_power) [PP amount]
Command: pp(fuhrer_mana,political_power) [PP amount] Gives political power to player
Command: instant_prepare Instantly prepares naval invasions
Command: Focus.NoChecks Ignores focus requirements
manpower []
Command: manpower [] Adds manpower to player
Command: allowdiplo(adiplo,nocb) Allows to use all diplomatic actions for no matter the rules.
spawn [] [] []
Command: spawn [] [] [] Spawns a unit in a province
annex []
Command: annex [] Begin annex/annexes the specified tag

All of HOI4 Commands

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Similar Commands to add_party_popularity <ideology group> <value>

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Technology: x x x 0.0 0.0 0.0
civilwar [] []
Command: civilwar [] [] Spawns a civil war
Infantry Equipment
Technology: x x x x x x 0.0 0.0 0.0
Technology: x x x 0.0 0.0 0.0
Infantry Anti-Tank
Technology: x x 0.0 0.0 0.0
Technology: x x x 0.0 0.0 0.0
Support Weapons
Technology: x x x x x x 0.0 0.0 0.0
Technology: x x x x 0.0 0.0 0.0
Command: set_ruling_party Sets ruling party
Command: add_party_popularity Adds party popularity